New SCSKiller tool tackles PC gaming shader stutter
A new free utility, SCSKiller, precompiles shaders before you start a PC game, cutting down on those annoying stalls when new effects show up. It works with most NVIDIA and AMD graphics cards and auto-detects games from major launchers. In tests, Final Fantasy VII Rebirth saw stutter vanish and Hogwarts Legacy had far fewer hiccups. Works for Windows games running under DirectX 12, and for DirectX 11 on NVIDIA.
- Precompiles game shaders into GPU cache
- Supports NVIDIA/AMD on DirectX 12, some DirectX 11
- Auto-discovers installed games from top platforms
- Major stutter reduction in current titles
- Doesn't fix non-shader related hiccups
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